3DSMax Modeling Tutorials
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Model a Polygonal Elephant (3D)
For this tutorial you need a good Knowledge of the Maya Tools.. |
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3DSM - Wire Frame (3D)
Here you will be taught how to make a wire object (torus knot in this tutorial). Easy yet effective. |
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Modeling a highly detailed Basketball (3D)
This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assume some basic knowledge. |
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Abstract Flower (3D)
Here I will teach you how to create an abstract flower thing (I really don't know what else to call it, so flower thing works for me. First we need to create a sphere. You can either go to Objects » Primitive » Sphere or you can select sphere from the Object Icon |
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Tenticle Ball (3D)
Here I will teach you how to create a ball of tenticles. First we need to create a platonic. You can either go to Objects » Primitive » Platonic or you can select Platonic from the Object Icon . Next we need to make it editable. To do this either press C on your keyboard, go to Structure ... |
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3D Spike Tutorial (3D)
Learn how to make a wavy spike, sort of like logo for the US football team, the Minnesota Vikings. |
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Making A Car Tyre (3D)
This tutorial explains how to create a tyre in a similar way to making tank tracks, make one tread object, DUPLICATE it 30-50 times and use ARRANGE to auto arrange them around a circle spline, also You will need the MAKETHICKER plugin, download and drop it into program files/maxon/cinema 4d/plugins... |
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Model a GIRAFFE From a Polygonal Cube - Part1 (3D)
In this tutorial you will learn how to start from a polygonal cube using Maya, and, with the help of several basic tools, create a giraffe. |
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Model a Seamless NURBS Human Character (3D)
Use "Complex tools" to model a Human Character. |
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3DSM - Tentacles (3D)
Here you will be taught how to make those trendy tentacles. |
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3DSM-Texturing (3D)
This tutorial is broken up into 3 parts, to show 3 different methods of texturing a beach ball, all of which will acheive the same result. Hopefully, in these tutorials, you will learn some major concepts of texturing to use on future projects. |
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3D platonic object (3D)
First off, select add floor object from add light object. Now go to objects>>primitive>>platonic. With your mouse, drag your object above the plane. In the materials window, go to file>>new material. Change the colour to whatever you like. I chose green. |
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3ds Max Tutorial. Basic Abstract (3D)
In this tutorial I will show you a couple of the main modifiers of 3ds Max. I do not show you everything, 3ds Max has many modifiers and I encourage you to try out ones other then those which I will show you here. |
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Rail Shapes in 3D Max (3D)
Using the 2-Rail surface, you can create random, twisted 3D shapes with little effort. Fantastic eh, now let's get started. |
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3DSM - Crystals (3D)
Here you will be taught how to make those trendy crystals. |
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Modeling a Car Rim (3D)
In this detailed tutorial you will learn how to create rims for a sports car by using the Bridge feature (3DSM v.7). Apart from that, many of the common modeling techniques (Extrude, Bevel, Chamfer, Bridge, Soft Selection) are used in this tutorial, so it can serve as an excellent way to learn some new selection methods and basic poly-modeling skills. |
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Modeling and Animating a Light Saber in 3D Studio (3D)
This is an intermediate tutorial that will require you to know your basic way around 3D Studio max. Our tutorial will be divided into two parts: Part I will teach you how to model the handle and the blade while Part II will teach you how to create the glowing blade and the animation process. |
3DSMax Modeling Tutorials
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